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Devlog
Bootcamp #2: Maze Game
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Devlog
Day 5: The Tutorial is Completed
August 23, 2025
by
corkboardstudio
#maze, #gamemaker
After a long and exhausting first week back at school, I finally found the energy to sit down and place the final pin for the tutorial phase of the maze game. I'm thrilled to say that I've worked thro...
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Day 4: Pushing Through the Exhaustion
August 14, 2025
by
corkboardstudio
#maze, #gamemaker
It's been a few days since my last update, and I have to be honest, it's been a tough stretch. This week was the start of the new school year, and today was the first day with students back in the bui...
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Day 3: A Lesson in Persistence
August 08, 2025
by
corkboardstudio
#maze, #gamemaker
It was a productive day on the maze game project, and I managed to work through three of Mr. Ridgway's tutorials. The game is starting to feel much more like a real challenge now, with a score tracker...
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Day 2: A different way to handle collisions in GameMaker
August 07, 2025
by
corkboardstudio
#maze, #collisions, #gamemaker
Another pin is on the board. Finding a steady rhythm has been a challenge this past week as I work to get everything ready for the start of the school year, but I managed to get through the next coupl...
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Day 1: Starting the Second Bootcamp Project
August 05, 2025
by
corkboardstudio
A new pin is on the corkboard! With the Asteroids clone complete and published, it's time to officially kick off the second project in the developer bootcamp: a Maze/Pac-Man-style game. For this proje...
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