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Bootcamp #2: Maze Game

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Devlog

  • Day 3: A Lesson in Persistence
    August 08, 2025 by corkboardstudio#maze, #gamemaker
    It was a productive day on the maze game project, and I managed to work through three of Mr. Ridgway's tutorials. The game is starting to feel much more like a real challenge now, with a score tracker... Continue reading
  • Day 2: A different way to handle collisions in GameMaker
    August 07, 2025 by corkboardstudio#maze, #collisions, #gamemaker
    Another pin is on the board. Finding a steady rhythm has been a challenge this past week as I work to get everything ready for the start of the school year, but I managed to get through the next coupl... Continue reading
  • Day 1: Starting the Second Bootcamp Project
    August 05, 2025 by corkboardstudio
    A new pin is on the corkboard! With the Asteroids clone complete and published, it's time to officially kick off the second project in the developer bootcamp: a Maze/Pac-Man-style game. For this proje... Continue reading
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